Last Saturday I had my final game of 5th edition with my brother-in-law Callum as his house. A 1500 point match between Blood Angels and Orks. Due to lack of terrain as you will see we used giant Jenga blocks to represent buildings and a river.
Despite thinking I had packed everything I would need I forgot my Warboss in Mega-Armour and 3 MegaNobs, and Callum did not have all of his Assault marines constructed so he had a couple of counts as. Just for clarity the 3 Tyranid Warriors are my Meganobs, The Warboss represets the warboss in Mega-Armor (not a huge leap of logic I will admit), the 3 warbikers in the pictures are Objectives, the Genestealers are Callums Assault marines and the white base is a Thunderhammer Terminator.
Turn 1: Callum made good use of this turn by firing everything into my trucks and 1 demolisher cannon shot into the group of meganobs. His Furioso Librarian arrived by drop pod (luckily due to their targeters he did not drop into the river or hit the bridge). Despite having a Custom-Force-Field in the Battlewagon offering everything around it a cover-save he destroyed the Bad-Moon Trukk (yellow) and the resulting explosion took out 8 of the 12 boys, and 2 of the meganobs were insta-killed by the blast from the demolisher cannon.
In my turn I moved everything up and fired everything I had including the 2 looted wagon and did nothing, luckily the Deathskulls Trukk (blue) sped up the left hand side, unloaded it’s crew and assaulted the Vindicator, blowing it up and unfortunately killing a few of my boys, luckily despite these casualties none of the depleted squads failed their leadership.
Turn 2-6: A lot happened over these turns but unfortunately I don’t remember the order they happened so I’ll bunch them together. His Furioso Librarian jumped across the river, engaged my Deffkoptas in close combat and killed them all, his Razorback’s lascannon killed both my looted wagons, not a single shot form either of these caused any damage at all the entire game, also the custom force-field did not save anything at all, which is in itself was bad luck, but the worst was still to come, his landraider fired it’s assault cannon at the Battlewagon which would normally not mean anything (front armor 14 and the assault cannon being strength 6 cannot normally harm it, however he managed to get rending on 2 of those shots which turned both shots into penetrating hits, and wrecked it, again no saves from the custom-force-field.
Luckily the crew got out and managed to kill off his tactical squad. The warboss and his 1 remaining meganob managed to go around his rhino and assault the landraider killing it which was a small victory when I had nearly lost all my units achiving it. Meanwhile on the right hand side of the board the 30boy squad made their way across the bridge and assaulted the razorback and immobilized and took away all of it’s weapons, but all this ended up doing was the assault squad within got out and jumped across the board to claim an objective which I couldn’t get to before the end of the game. The 30 boy squad engaged his terminators and captain, in the final 3 turns they managed to kill 1 terminator and ended up being completely wiped out in turn 6 when everything he had left joined the fray. Finally in turn 4 his deep striking assault squad arrived automatically after Callum failing every reserve roll each turn.
Final result: Blood angels win 2-0 and contest the final objective, and bar a squad of gretchen outside the range of his bolters completely wipe me off the table. A very fun game, I just need to get the dice gods working in my favor again for 6th edition released next week.